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Yang Liu
Mar 7, 20231 min read
Lower damage for non-stunned attacks
In this way, the game further encourages more accurate punches.
14 views0 comments
Yang Liu
Mar 7, 20231 min read
Can see other people's stun status
In the next update, players can see whether or not the other player is stunned.
15 views0 comments
Yang Liu
Feb 22, 20221 min read
PVP Match recording and playback system
(DONE!) To create an in-game method that records the PVP matches. When published, the players can watch the replay from different angles.
63 views0 comments
Yang Liu
Feb 22, 20221 min read
Head/body move to reduce damage taken
If you get hit while moving your head/body sideways or backward, as long as it's not directed towards the incoming attack, a percentage...
63 views0 comments
Yang Liu
Feb 22, 20221 min read
Improve sense of contact
I'm adding colliders to each finger to make sure the fist touches the opponent model appropriately. Also, when you hit the opponent, your...
59 views0 comments
Yang Liu
Dec 21, 20211 min read
Single-Player Campaign Mode
Single-player 1v1 mode with a light story element.
111 views0 comments
Yang Liu
Dec 21, 20211 min read
Mixed Reality Support
Character height to match the player height; Option to allow hiding the character model for Mixed reality videos.
41 views0 comments
Yang Liu
Dec 5, 20211 min read
Tutorial billboard for Dummy Training
Place a simple billboard to show tutorial tips in the Dummy Training area.
11 views0 comments
Yang Liu
Dec 5, 20211 min read
Forfeit PVP match
Player should be able to forfeit and leave a PVP match before it's finished.
9 views0 comments
Yang Liu
Nov 28, 20211 min read
Reposition keyboard and other menu buttons
Buttons were designed to be touched. Thus, at the moment, some buttons in the main menu are placed close to the player. Since now the...
9 views0 comments
Yang Liu
Nov 28, 20211 min read
Teleport Portal To Running Area
For now, we only have portals to the dummy training area and the robot training area. Players may overlook the running mode.
3 views0 comments
Yang Liu
Nov 28, 20211 min read
Locomotion Refine
To refine the new smooth locomotion mechanics and combine it with double click dash. Remove the loco-step as it's not intuitive to...
14 views0 comments
Yang Liu
Nov 28, 20211 min read
Fixing the smooth locomotion compatibility issue
For now, only teleportation can trigger location-based events in VFC. E.g. the main menu to show up when going back to the centre area of...
4 views0 comments
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